Short Notes on MAC OSX
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Asynchronous Execution
Here are 3 methods of executing code asynchronously.
Using NSThread (and threading in general) is the usual way, recommendable for longer-running threads.
The other 2 methods are typically recommended for use "locally", that is limited to the life-time of the object that spawns the async code.
NSThread
performSelectorInBackground:withObject:
The performSelectorInBackground method of NSObject spawns a new thread to execute your provided method (via selector).
This also means that you have to take care of your release's or create a release pool, just as with NSThread.
Typical usage:
- (void)mainMethod
{
// ...
[self performSelectorInBackground:@selector(asyncMethod:) withObject:someParam];
// code here is executed (almost) immediately after the above call,
// as the asyncMethod's code is now being executed in separate thread
// ...
}
NSArray* foo = [[[NSArray alloc] initWithObjects:@"a", @"b", nil] autorelease];
[bar performSelectorInBackground:@selector(baz:) withObject:foo];
- (void)asyncMethod:(id)param
{
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
// your code that will be executed asynchronously
[pool release];
}